Computational Complexity of Generalized Forty Thieves
نویسندگان
چکیده
منابع مشابه
Computational Complexity of Generalized Push Fight
We analyze the computational complexity of optimally playing the two-player board game Push Fight, generalized to an arbitrary board and number of pieces. We prove that the game is PSPACE-hard to decide who will win from a given position, even for simple (almost rectangular) hole-free boards. We also analyze the mate-in-1 problem: can the player win in a single turn? One turn in Push Fight cons...
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The domination game is played on an arbitrary graph $G$ by two players, Dominator and Staller. It is known that verifying whether the game domination number of a graph is bounded by a given integer $k$ is PSPACE-complete. On the other hand, it is showed in this paper that the problem can be solved for a graph $G$ in $mathcal O(Delta(G)cdot |V(G)|^k)$ time. In the special case when $k=3$ and the...
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BACKGROUND John Bowlby's work on attachment has had a major influence on practice in child and adolescent psychiatry and developed from observations Bowlby made in his clinical work. In a published case series of work with juvenile offenders, he provided a case description of the differing sets of problems that drove his interest. Clinical features described in a subgroup of these offenders, th...
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ژورنال
عنوان ژورنال: IEICE Transactions on Information and Systems
سال: 2015
ISSN: 0916-8532,1745-1361
DOI: 10.1587/transinf.2014edl8154